Three-card brag is a 16th-century British card game, and the British national representative of the vying or "bluffing" family of gambling games. Brag is a direct descendant of the Elizabethan game of Primero and one of the several ancestors to poker, just varying in betting style and hand rankings.
|Playing time||5-10 min.|
|Teen patti, poker|
Everyone antes, and players are each dealt three cards face down. There is a single round of betting, with action starting to the left of the dealer. Each player has the option of betting or folding. If there was a previous bet, the player must contribute at least that much more to the pot. (Unlike usual poker betting, a player's previous money contributed to the pot is ignored.) This betting continues until there are only two players left, at which point either player may double the previous bet to "see" his opponent. At this point, the two hands are revealed, and the player with the better hand takes the entire pot. If there is a tie, the player who is seeing loses.
For example, with four players A, B, C and D, this situation could occur: Player A bets 2 chips, B folds, C bets 2 chips and D bets 2 chips. In order to stay in, A would have to bet another 2 chips (at least).
Three of a kind
Hands generally follow the same sequence as the five-card hands of poker with some variation created by the differing odds of a three-card hand. As there are only three cards, four of a kind and a full house are not possible. Three of a kind is a very high-ranked hand, while a straight beats a flush, as three-card flushes are more likely than three-card straights while the reverse is true of five-card poker hands. The full probabilities are as follows:
|Straight flush||Three suited cards in sequence||48||0.22%|
|Three of a kind||Three cards of same rank||52||0.24%|
|Straight||Three cards in sequence||720||3.26%|
|Flush||Three suited cards||1,096||4.96%|
|Pair||Two cards of same rank||3,744||16.94%|
|High card||None of the above||16,440||74.39%|
- Four-card brag: Players are dealt four cards, and must then choose which card to throw away (place at the bottom of the deck) in order to create the best combination. The game is then played in the same way as three-card brag.
- Seven-card brag: Seven cards are dealt, players must choose three cards to play from their hands, or make two hands, with only a successful win if both hands win the pot.
- Nine-card brag: Nine cards are dealt, players sort these into three sets. Four antes are played, one for each set, and a main pot. Each set is then played out, usually without further betting. The winner of each set takes one lot of antes; if a player wins all three sets they receive the main pot as well, otherwise it remains for the next hand. Players must always play the next best available set they have made. Often a player may be able to make two good sets and a poor third (e.g. prial, straight, ten-high), so players that do not think they will be able to win all three will order their hands to leave themselves with a strong third set to protect the main pot.
- Thirteen-card brag: Thirteen cards are dealt, from which players must choose three cards to play. Another variation involves making four hands (or the most possible over a certain standard) from the thirteen cards. Four of a kind can also be played, and is usually rewarded by an additional fee to be paid by the other players, apart from any original stake. Players then show their respective best hands, then second best hands, etc., with each winning hand scoring that player a point, or points. Score is kept on a cribbage board, and is usually either a sprint of 10 or so holes, with one point scored for each winning hand, or played over the full length, or street, of the board, with 4 points awarded to the best highest hand, 3 points to the best second-highest hand, etc. Players not on the board by the time someone wins may have to pay double. Winnings are either a pre-arranged fixed amount from each loser to the winner, or paid proportionate to how far behind the winner they finish. Any player winning all four hands in any round is said to have crashed, and automatically wins the entire game. In some regions the game is known as 'Crash'.
- Bastard brag: Three cards are dealt to each player, and three face-up communal cards are dealt (in some versions only two are face up, one is face down). Players take turns at exchanging one or all (but not two) of their cards for any or all of the communal cards. Play continues until one player 'sticks', or 'knocks', meaning that they are happy with their hand. All the remaining players then exchange one last time before hands are compared. The player with the lowest hand is out, or loses a life.
- The name may originate from several of the rules making the player feel like cursing. Knocking on the first round is prohibited, forcing anyone dealt a good hand to break it up, knocking isn't allowed directly after an exchange, rather instead of an exchange, i.e. you have to make a good hand, and then wait for your next turn to stick. Players can't exchange two cards at once, perhaps preventing the immediate accumulation of a good hand, with the card needed to complete the hand maybe taken by another player before the next opportunity. It is otherwise known as Stop the Bus
- Fifteen card Brag: A normally non-gambling related variant, played as a family game. Each player is dealt fifteen cards, from which they make five three-card tricks. Each player must then lay their tricks down in order, highest first. The winner is the one who wins the most tricks. This variant has a much higher likelihood of more powerful tricks, due to the extra cards. This version can also be played with 10 cards and one card is discarded.
Some of these rules can also lead to games, especially heads-up, becoming tactical, with players avoiding making their best hand until their hand is forced into that last exchange by another player sticking, risking that the card that completes their hand isn't taken by another player in the meantime.
Players also have the option of playing blind (betting without looking at their cards). A blind player's costs are all half as much as an open (non-blind) player's. However, an open player may not see a blind player. If all other players fold to a blind player, the pot remains, everyone re-antes, and the blind player gets to keep his hand for the next round (in addition to the new one he is dealt). At any time, a player with two blind hands may look at one of them and decide whether to keep it or throw it away. If he keeps it, he throws away the other hand and is considered open. If he throws it away, he keeps the other hand and is still blind. If everyone folds to a blind player with two hands, he must throw away one without looking. As with many rules in card games, regional differences apply to this rule.
Another unusual custom of Brag is that the deck is rarely shuffled. Unless a hand is seen and won by a prial, the cards from the hand are just placed on the bottom of the deck, and the next hand is dealt without shuffling.
|Wikisource has the text of the 1911 Encyclopædia Britannica article Brag.|